Here is what I wish to change my zanpakto and vizard abilities to
Zanpakuto Information:Zanpakuto Name: Wasuremono
Sealed Appearance: - Spoiler:
Zanpakuto Spirit Description: - Spoiler:
Release Phrase:Wasureru
ShikaiReleased Appearance: - Spoiler:
Other Changes:Passive abilities Name: Enhanced Speed
Description: Speed is doubled
Downside: Only while shikai is active
Name: Enhanced Durability
Description: A layer of Sanba's reiatsu covers his body making it harder to penetrate his skin
Downside: Only while in shikai, becomes weaker the more he is hit
Name: Regeneration
Description: Sanba can regenerate wounds, not organs but he can regenerate limbs or cuts.
Downside: Takes 3 post to fully regenerate a limb. 1 post for cuts.
Active abilities Name: Spatial Fluctuation
Description: A small area's image begins to twist, anything that enters this area is sucked in completely. It is a type of teleportation technique. Whatever goes in comes out where Sanba pleases. The small area is about the size of a basketball.
Downside: Sanba has to be able to see both where the thing enters and where it exits from where he stands. 2 post cooldown
Name: Sanba's First Law
Description: Sanba can control Newtons first law. Meaning he can freeze things in place through his sheer will. They dont move unless he forces it to, all outside forces are null and void. To do this he has to tap the person on the head with the hilt of his zanpakto
Downside: The move lasts for 2 posts, as said above Sanba has to touch them to move, however if he touches them they gain control of their body. This has a 3 post cooldown
Name: Sanba's 2nd Law
Description: This power allows Sanba to control how much velocity is put into each of the opponents moves. So if someone swings at Sanba he can control whether they put enough force in it to cut him, or if there is enough velocity to swing fast. He could make it slower and dodge, or make it faster so they lose balance
Downside: The opponent must be in Sanba's reiatsu field. Cooldown of 3 posts
Name: Enchou
Description: Sanba gets his own blood on the blade and it grows in size to about 5 feet
Downside: A bit heavier causing slower movement however with enhanced speed Sanba can move about the same as usual
Name: Cero
Description: A red blast is shot from Sanba's hands
Downside: N/A
Name: Bala
Description: Several cero are shot from his palms at a very fast rate
Downside: They are weaker
Name: Gran Rey Cero
Description: The cero is a dark purple, it is his personalized cero which is much more powerful than the normal cero
Downside: 3 post cooldown
BankaiRelease Phrase: Decorus Origis
Released Appearance: - Spoiler:
Other Changes: Sanba wields the zanpakto above but also has the spear/scythe type weapon slung across his back.
Passive abilities Name: Adept Durability
Description:The reiatsu coating he has from his shikai release doubles in power, acting as a strong hierro
Downside: Same downside as enhanced ability
Name: Adept Speed
Description: His speed doubles that of what his shikai was
Downside: Only while bankai is active
Active abilities Name: Spiritual Fluctuation
Description: The zanpakto gains its own coat of reiatsu, which vibrates at about half of what Uryu's steelschneider does on the anime, but has the same ability. It cannot be beaten by a mid powered blast, it either shreds whatever it touches in half or bounces it away
Name: Spatial Rift
Description: This is a modified version of spacial fluctuation. Sanba can now make bigger slots that can teleport things. And he no longer has to see them, he simply has to get a mental picture in his mind. The size of this spatial tear is about Sanba's body
Downside: 5 post cooldown